Category Archives: Models

Various models of concepts


I was heavily involved in VRML back before the turn-of-the-century. We attended SIGGRAPH in LA, New Orleans and New York. We manned a booth at the LA SIGGRAPH. That’s how I found out that my last several years work had been stolen by SGI Cosmo, a major player in three-dimensional computer graphics.

But around the year 2000, I decided that three-dimensional computer graphics was just not developed enough to maintain my interest. Almost 20 years ago. I’ve been involved in computer graphics since but not actual three-dimensional worlds.

I had seen Second Life© early in 2000 and thought it was pretty good but I wasn’t really impressed. Especially since all the avatars look like twentysomethings with cool hair and perfect bodies. I wanted somewhere where I could look like me. Well, now I’m impressed!

Several months ago I was introduced to SketchUp, the free Google program for three dimensional graphics and I loved it! For not so obvious reasons, it was one of the first 3D programs where I could work comfortably with the 60° coordinate system advocated by Bucky Fuller. Additionally, the possibility of having several people accessing the same workplace and be able to communicate in a virtual environment is especially appealing. This led me to Second Life.

I thought, “Wouldn’t it be great to export the models I had done in SketchUp into Second Life?” On further investigation I found several sites with instructions on how to do just that. The real kicker though is that it may be easier and faster to do directly in Second Life! It’s a balance between complexity in the virtual environment and mobility restricted by bandwidth.

I am using a Dell XLS 18 with the Intel HD 4000 video that appears to be working fine. The detail I’m able to get far surpasses anything I could’ve imagined… No, let me take that back. It is exactly what I imagined! The ability to interact with the environment and other avatars in real time with very high level of realism.

Of course, my first task was to see if I could create an avatar that looks like me. I’ll let you be the judge. The amount of control I have over my appearance is amazing. The facial expression, the gestures and the ability, as the owner, to change the environment.

I find it also quite therapeutic to be able to have my avatar get out on the dance floor and dance like I never could in real life. It provides a level of social interaction I just don’t have any more. I don’t want to go out to eat with people, I don’t want to travel with anyone unless it’s absolutely essential. Too many things can go wrong and there is very little upside. I’m not looking for girlfriend.

So now I need to tie with and Second Life© and see if we can’t get something interesting going.

Coming soon!

Bucky in 1983

I was working in three-dimensional computer graphics while we were still defining it. I was heavily involved in VRML (Virtual Reality Modeling Language) and I remember seeing a diagram that showed which three-dimensional language would most likely be chosen by the web Consortium.

Second Life © was way out in front with VRML a distant second. The fact that Second Life was backed by outfits like Time Warner made me think that VRML didn’t have a chance. That, and the fact that I had just learned from Mark Pesce (creator of VRML) that making VRML multiuser was not feasible. The final blow was when I went out to LA for SIGGRAPH and looked up and saw my VRML world up on the Jumbotron with all of the names, labels and credits removed! My entire work had been stolen by an outfit called SGI Cosmo which I hope has gone under by now.

Anyway, it was at that point that I decided to give up on computers in general and 3D in particular. Oh, I’ve always had a computer around but I was down to an Acer laptop basically just for checking email, Facebook etc. that was about the year 2000.

I’ve always been a model builder, it’s what I do. I’ve always wanted to build a model of the universe, especially after reading all of Bucky Fuller’s work but, the tools just weren’t available. I mean, they were available if you had several thousand dollars to shell out. I finally settled on using POV-Ray, a textbased modeling program that I have used a lot for illustrations in this blog. The problem with it is that I never could manage to find an easy way to do the 60° coordinate system that Fuller advocates and nature uses. Doing it all in text just required too many calculations. Well, I think I have found the solution!

SketchUp Make is a free program which I have been using to build the model I’m calling Bucky’s World. There’s also a SketchUp Viewer for users who don’t want to download the entire 3D program or who want to be able to view the models  on mobile units. The more I use it the easier it gets for me to do some of the more repetitive items. It has an excellent suite of tools and available models and is nicely customizable for whatever kind of work you’re doing.

I’ll be updating regularly and will keep you apprised of progress.

Life (Redux)

I have recently discovered  a new tool for modeling.

After many years of seeking an easy way to translate between 90° Cartesian coordinates and 60° coordinates of nature, Google has made available SketchUp a free, three-dimensional modeling package that is really quite good. I used 3D studio Max for many years and switched to POV-Ray for reasonable results without having to pay thousands of dollars for licensing.

While SketchUp has a Pro version, I find the free version more than adequate. That being said, I will probably upgrade to Pro take full advantage.

SketchUp 2017 is available for free download. I used it to develop the above models in a relatively short time. The ability to translate an object in a very intuitive fashion makes conversion to 60° coordinates relatively simple. As you can see, I have only begun to scratch the surface and I find that the use of “components”, which then can be used within other components, a wonderful tool.

SketchUp is also available as a viewer. Let me know if there’s any interest in having my models available.

I see some excellent opportunities for educational models. I hope to stay very active in this as I see it as a great opportunity to finally model some of the key concepts that Fuller puts before us.

A Dymaxion World

June 2, 2016

Not having had any weed for roughly 2 months we just shared a joint and did it ever work! You see, I’ve also been getting off a highly addictive painkiller called Lyrica and it’s a real freaking hassle. I get these waves of anxiety and depression and pain. But it’s all in the neurotransmitters. I can’t see it. Nobody can look at it or realize that it’s there; it doesn’t even really hurt that much. It’s just very, very distracting. I wind up having virtually no desire do much of anything and yet I’m constantly complaining about having nothing to do. I’ve got to break this cycle now!.

Oh, by the way, both marijuana and Lyrica claim to be analgesic, antidepressants (in my case demonstrably so in both cases) but unlike the Lyrica the marijuana is not highly addictive. When I quit it several months ago I had no anxiety; maybe one or two nights of troubles getting to sleep till my body adjusted. The Lyrica on the other hand I have cut down the dosage by 50% have been staying on this for the last two months and every day just seems to get worse and worse. I have sleeplessness, strange dreams, anxiety, depression and pain in waves. I’m also noting a significant loss of mobility; things that I’ve been able to do all along I seem to be having trouble with including getting up in the morning. I really should make the choice here; do I go back on the Lyrica to get rid of the anxiety and pain or do I go back to the pot with the same affect but natural ingredients and nonaddictive? I just don’t know if the marijuana by itself will be adequate for the pain, I know it works for the anxiety and depression though. But I would like to try it first. I have to talk to Betsy about this. Or, Do I just tough it out? I think the agony is in the waiting; everything moves so slowly here.

So no more excuses; I must get started on something to occupy my time or I’m going to go out of my mind. So what better time than for me to start working on this model/game?

So here I am about halfway through Lee Smolin’s, The Life of the Cosmos and he is discussing self-organizing patterns in the universe; from the galactic clusters to the subatomic particle. Think fractal, think scale, patterns that reappear and interact. He’s come to the point where he proposes that these patterns and expressions are what it may really be all about. He appears to be having a problem with certain aspects of what we perceive as reality not being validated with these underlying patterns.

To me this brings together an absolutely amazing… how shall I say it; overlay of patterns.

So, what if we take what Smolin is saying but, instead of using the three-dimensional system he’s “imagining” in and working with, we use Fuller’s four dimensional system as our gameboard. Keep in mind that with the Dymaxion gameboard the flat surface of the board actually represents three dimension with the fourth dimension being perpendicular to the surface. Is it possible that being able to lay out your parameters on a flat, three-dimensional surface, might make it much easier to see what that fourth dimension needs to be. Maybe even so strange as X, Y, Z, or Yellow. For Smolin does recognize gaming as an important part of self organization. So using this new system with my gameboard, and a certain set of rules, can we generate spiral galaxies? Can we create algorithms that mimic biological systems? Keeping in mind we have an extra dimension to play with while tweaking our parameters.

I have to put the following into some type of priority order:

⦁ Gameboard

Prototype gameboard
Prototype gameboard







⦁ IVM model


⦁ POV-Ray
⦁ Graphics
⦁ Mathematics?
⦁ Life Rules
⦁ Relative Scales
⦁ Parameter Controls

For right now I’m going to continue with Smolin and come back to this list periodically and update it regularly.

If anybody has any interest in this email me at

Starting Model

I just finished watching Robert Reisch’s film, Inequality for All, and I highly recommend it. It’s available on Netflix. It gives a wonderful insight into the issue of inequality, that is, the disparity between what the lowest and highest employees are paid. Interestingly, the only conclusion he comes to is that the system is really messed up and it’s going to take some real innovative thinking to correct, or perhaps, reinvent it. My fear is that the whole thing will collapse before there’s an opportunity to showcase what we’re trying to do. That’s why I’m thinking of trying this in Costa Rica, away from the divisiveness and political climate that’s appearing in the United States.

I’m finding the works of Reed Kinney and Thomas Greco are providing excellent guidelines in community building and economics, with many examples of successes and failures. So, let’s start building a model!

Decentralized Economic Social Organization …DESO Okay, now I see it! So here’s a fictional layout of the basic concepts:

Our landlord, Douglas, is a well-known restauranteur who, due to a drop in global tourism, was forced close his downtown restaurant. He has a beautiful piece of property comprising: several cabinas and multifamily apartments, a swimming pool/bar, a soccer field, several tilapia ponds, a conference area, and several citrus and banana plants. In addition, we have restaurant gear: refrigerators, freezers, tables and chairs, cooking grills, sandwich presses. This property is located near to a major city, and on several bus routes. What Douglas needs is capital.

Our first level comprises my landlord, myself and any other of the 5 or 6 residents of our compound who are interested. We can provide food, entertainment, meeting space, and the physical focus of a node. For we residents, it is the epicenter. We all have immediate contact with one another. Virtually everything we do impacts all of the other members of the family. Therefore, anything we do should benefit all members while disenfranchising none and, everything we do must be completely transparent!

For services we can provide the following:

  • Catering
  • Assisted Living
  • Convention Facilities
  •  Design/Build Services

We would like to get 10 investors at $10,000 each for a $100,000 base.

Proposals might include:

  • Production of All-Terrain Wheelchair
  • 3-D Printing Facility
  • Cabinetry Shop
  • Restaurant/catering facility

We ought to develop a type of pamphlet, if you will, to show clearly what we are trying to accomplish. The advantages and responsibilities must be clearly shown. We must also make clear that the process of “dialogue” is not simply complaining nor is it strictly majority rules. It is more an effort to find and fund projects which are to everyone’s advantage. I can see developing an app for use on cell phones, which could display the activity of the community as a whole.

Locally, Suzanne Smith (large family farm), Dr. Laura (Dentist/Cattle), Douglas’s brother (an Attorney), Betsy (Registered Nurse), Russ and Sherry, Sheila Rogers are all potential nodes. Each has their own extended family and desire to be free of centralized government and usury based monetary systems. I think we could easily build to 150 nodes within our region of Costa Rica. Additionally, if the first experimental projects proved successful, it could very easily spread throughout the country. A key feature of Costa Rica being the lack of expense of the standing Army, the government focuses more on keeping people employed. Much of the maintenance of infrastructure is still done by hand, including roadbuilding, plowing of mountainside fields, etc.

Other big advantages are a large, central downtown farmer’s market, adequate Internet/DSL, excellent medical system available to everyone and, an educational system capable of turning out qualified workers at all levels.

Next, we’ll consider the economic structure and see if we can’t extricate our local economy from the grips of an increasingly oppressive international banking system. Stay tuned!

Distraction Eterna

Central Oscillator
I have taken a sidetrack which has turned into a fascinating addition to the material presented here.

The distraction is called Eterna and came about because of my interest in Genetically Modified Organisms. Here in Costa Rica outfits like Monsanto have stirred up a shitstorm of controversy by genetically modifying organisms and then patenting the genetic coding and charging for its use. The most talked about campaign has been surrounding Round-up Ready seeds. This means that the farmer can buy seeds that yield a plant which is resistant to the chemical herbicide Round-up. In terms of dollars the farmer can spray his entire field for a fraction of what it would cost to hand weed. However, not only may it change the basic chemical structure of the fruit, it encourages the use of Round-up which further encourages the use of ever stronger herbicides. The “down-stream” effects of such chemicals needs a lot more study.

That being said, there is also a tremendous amount of good which will come of this. For the moment, let’s remove a profit motive from this equation. No rush to hit an investment deadline, no need to payback investors. Nothing released without thorough testing. What if we could “see” the gene sequence that “turns on” cancer cells and what if we could “turn it off”, no effect on any other part of the sequence. It is becoming increasingly obvious that we are there.

Now, while going down this Rabbit Hole which is Eterna, I am seeing every principle set out in this, my own work, being confirmed by the very actions of nature. Through my intro to molecular biology I am seeing some very clear comparisons. The nucleotides pair in very predictable ways while allowing for tremendous freedom. No irrational numbers, no Pi, all basic Synergetics at it’s best. Stay tuned!

Synergetics Classroom

One of the goals of this site is to promote the learning and teaching of Synergetics. Fuller believed, and demonstrated, that Synergetics, based on the closest packing of spheres, was the geometric system used by nature. In numerous drawings and illustrations he laid out the characteristics and numerology of such a system. It has been largely overlooked.

One of the shortcomings of the book was the lack of models. Remember, this was long before computer graphics and modelling. We have come along way, with new technologies, and means of distributing knowledge and information, we have the ability to rectify this.

Unfortunately, new ideas aren’t always easily incorporated into an entrenched system of beliefs and changes of this scope rarely come from above. It is far easier to enlighten young people than to try to change their mentors. As a start, I would like to develop a Synergetics Classroom. A place with demonstrations of  Synergetic concepts and principles, to discuss the ideas as examples of real, physical concepts we see everyday. Additionally, we would like to provide a “gateway” to approach  this fascinating Synergetic Universe we have here from a familiar direction.

The next challenge will be to enlist teachers to learn these basic concepts, to learn to build these models and to distribute these tools which may help to give us a better understanding of this Universe we all inhabit.

Synergetic Modeling System

A view of the 4 Dimensional Synergetic Modeling system

What we are proposing here is a new 4 Dimensional modelling system to replace the outdated and provably erroneous 3 Dimensional system of mensuration. I was hoping to develop a physical toy and may yet do so but, for now I can produce the parts much more efficiently via computer. For reference I am using a free program called POV-ray, which I have found most enlightening. The first interesting feature is that it is all text based! The shapes, colors and textures are all quantizied and yet, as a sculptor I have found nothing, that I can imagine, that I can’t do in POV-ray. I can’t say that in any other medium.

In this image we are at the atomic level. We start looking in the “top” of an atom. The electron cloud looks much like a doughnut with the Zero Point Field Energy flowing from the electron cloud into the proton or nucleus. As we pull out we get a better view of the cloud from the “front.” We are exhibiting several additional concepts here. Polarity. Biefield-Brown Effect, torsion waves. In future images we will have a look at the relation of these atomic structures to Sacred Geometry.

Water – A True Miracle


I hadn’t intended to start this blog with a discussion of water but I recently saw several references this molecule and it’s connection to life and the Synergetics geometry we are espousing here, so I am taking a little detour from my original plan, if there is such a thing.

The first reference was a documentary film on the fact that science now basically agrees that water is the only requirement for life. It’s the only thing that is essential. Not energy, though water requires energy. Life cannot exist without water. It’s no mere coincidence that water has such an important place when you consider the fact that water alone of all of the molecules which can exist as liquids, is the only one which gets less dense as it freezes. Ice floats. The significance becomes apparent when we realize that once water freezes over it effectively insulates itself and retards further crystallization. In other words it is very difficult for a body of water to freeze solid which would presumably terminate whatever life may exist. Handy if you are trying to keep evolution going for a few million years.

Liquid water exists at a very wide range of temperatures and pressures and life has been found in deep trenches in the oceans with no light, having evolved in an environment previously thought unsupportive of life. Now, it is also no coincidence that the water molecule H2O is, geometrically, a slightly splayed tetrahedral shape which helps explain some of the other unique characteristics of water.